(There is psychological value to countering an opposing spell with a Force Spike since they are so easy to play around, yet it's not worth playing around them in Commander because they aren't heavily played, which makes getting your powerful spell hit by Jwari Disruption especially devastating.) As for the rest of the bunch, Silundi Vision is listed as an often play just because you need to be a reasonably spell-heavy deck for it to work
Bloated Contaminator A creature that embodies the power creep of modern cards, being a single-pip 3-mana 4/4 with trample
In the end, we decided they could coexist as separate mechanics that are cool in their own ways
To enhance your artifact strategies, Necron Dynasties has cards like Biotransference and Shard of the Void Dragon, capable of quickly setting up game-winning combos
Since when does that sound like a good deal
Traditional tutors like Demonic Tutor work alongside Captain Sisay and Captain Sisay to find much-needed effects such as K-9's evasion or the trample effects on Surrak Dragonclaw or Kenrith, the Returned King