Theres also Jinnie Fay, Jetmir's Second that causes your tokens to enter as 2/2 cats with haste or 3/1 dogs with vigilance
This card also comes with two abilities, Clever Swap and Fresh Start
Your main commander is Hearthhull, the Worldseed, a massive spacecraft that you power up by tapping your creatures
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They're equally satisfied by an artifact you sacrificed to pay a cost, a creature you controlled that was destroyed by Sephiroth's Intervention, or an enchantment you returned to a player's hand with Cryptic Command
I find Sygg to be especially potent in multiplayer, and Commander specifically, where lots of people lose 3 or more life a turn, and it's constantly triggering at the end of any turn in which someone was smashed in combat for three