This creates an environment where your creatures lethality grows naturally alongside the games progression, allowing you to bypass stalled board states with a single, overwhelming strike
Vrondiss ability is based on self-inflicting damage and is also linked to dice
Having an entire mechanic banned would make for a great headline, but it would be terrible for Magic.
When creatures sustain damage but survive an attack, they return to full health at the start of the next turn
Not only that, but you need immediate follow-up, or else Song of Creation will decimate your hand
Cost-reduction effects might seem like the way to go, but we dont really need an Urza's Incubator when seven out of nine of our badgers already cost 4 or less mana