Lets look at each potential commander released through the Duskmourn main set and the Duskmourn Commander precons and rank them based on how much they fit into this new world and the new strategies they could enable
This makes the card a very good choice for Spider-themed decks, which many players are likely to build with the main Spider-Man set as well as its Eternal cards
When Sephiroth transforms you get a powerful emblem, which is wild to see outside of planeswalkers
The Sideboard Nihil Spellbomb can take out an opposing graveyard without touching our own
Currently, Im experimenting more with forming and shaping the layers and detail pieces I cut
The game is played by two combatants, each starting with 20 life points, obeys the same rules as a regular Magic game, and has one commander (or commanders with Partner ability) plus 99 (or 98 with Partners) cards in the starting library