Doorkeeper Thrull prevents the enter the battlefield trigger of all artifacts and creatures from happening, making it a particularly good way to shut down many strategies in Magic
Using your two-mana spell to take out a three-mana target always leaves you wondering if you could have waited and taken out a dragon without worrying that the dragon will be the wrong color
An uninkable 6 cost, she comes into play with just 3 Strength and 3 Willpower
On that note, there's an extra MagicCon next year, as the show is showing up in Tokyo for the first time
I imagine a world where my takeaway was "Eh, fantasy's not for me." And so, I would never buy the game, fall in love with it, start doing freelance work, get hired full time, and end up becoming head designer
I think beyond janky combos this card is pretty mid