It's easy to disrupt, and you do need a creature worth pointing at (big, and ideally with keywords like lifelink or deathtouch)
The only real home for this is a Kaust, Eyes of the Glade deck that's trying to win quickly
Considering the type is all about mind-over-matter, I have decided that skilled Psychics can overcome the sensation of intense heat with mind power alone and thusly resist Fire attacks
Leagues are five-round events players complete at their own pace, earning prizes for winning at least two matches
Once per battle, during damage calculation, if this monster battles a monster whose current ATK is different from its original ATK (Quick Effect): You can double this card's ATK during damage calculation only
My expectations were exceeded