Now, 6 mana to cast and 6 for the ability is clunky as heck, so this certainly isnt a tutor that should slot into every Commander deck or anything like that
Upgrade 5 For even more utility my next card is Lizard Blades
Im including a few other ways to save the team: Selfless Spirit is particularly nice since you can bring it back from the graveyard with Kenriths ability
Also, it uses time counters for the Timey-Wimey deck
A lot of the on-theme finishers (Meloku, Multani, Avenger of Zendikar, Rampaging Baloths, Primeval Titan) are at a high power level, which is great for convincing the power-max crowd to try it but awkward if you're trying to tone things down
I had the various Orbs of Dragonkind in the deck, but eventually cut them for more Dragons, except for Jade Orb, since it gives hexproof to whatever Dragon you cast with its mana, helping to ensure its survival until your next turn