If the target permanent is an illegal target as Eject tries to resolve, it won't resolve and none of its effects will happen
It only costs four mana, so it can be played early, which is great as you want to play Door of Destinies as quickly as possible so it can start loading up counters
Its a similar setup and box to the Gift Set from The First Chapter but without tokens
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Both are in the Amethyst ink and interestingly feature mechanics using Evasive, which is something not commonly found on Amethyst cards
With the update of the official app we were treated to the last of the missing Azurite Sea cards and a few extras