Sea Gate Restoration | Illustration by Adam Paquette In Magic, infinite hand size/no maximum hand size cards are exactly what they sound like: cards that allow you to ignore the maximum hand size rule
But even treating this as a 4-mana 3/2 that draws you a card sounds really good, and you can obviously divide up when you cast the two halves to make it feel even better and if you always have the mana available when it dies, it will just keep coming back When it has a big enough friend around, it is going to be an intimidating attacker on any board and that alone is enough for the Ruiner to be relevant almost all game long
This creature doubles all your mana dorks and will help you buff up your entire army, giving elves a boost it absolutely did not need
A steep 7-ink nets you a formidable 5 Strength, 5 Willpower and the ability to quest for 3, wrapped in knight's armor with Resist 2
Deathtouch Enabler - No one wants to chump block a 1/1 deathtouch token and trade down mana and a card, so with a deathtouch enabler this will force bad trades with non-cards or take a poison counter
However, Pendulums have still had competitive builds since the nerfs to their mechanic and remain potentially dangerous given the right support