Players only need a copy of the Arkham Horror: The Card Game Revised Core Set to dive into the story
These are just a few of the decks you're most likely to face, as well as the core cards you'll need to buy or expect if you want to see the deck function as intended
I enjoyed Forgotten Realms a lot, though it couldve been handled better lore-wise
Adding +1/+1 to each of your creatures is especially great if you have Frodo on the board as making him beefier will help his Ring-bearer abilities trigger and also help him deal greater commander damage in combat
Callous Dismissal gives us a way to bounce something like Teferi, Time Raveler back to our opponent's hand, and then, in theory, we can counter it when our opponent tries to recast it
Dubbed Scions & Spellcraft, this deck is all about drawing cards and casting spells, as the name suggests