Weaknesses Compared to Azurite Sea's Emerald and Sapphire deck, the Amber/Ruby one is noticeably more cohesive
but they're all 0/1 vanilla creatures, which meant that there really was no incentive to play them
This week, we have another (almost) mono-white deck, but this time, its doing something that whites not quite used to: self-milling
END STEP White has a lot of ways to draw cards, and you really shouldnt have any issues keeping up if you build your deck right
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That said, if you're a newer player, or just have never invested heavily in goblins and want to give them a try, I see this deck as a great way to get started with one of Magic: The Gathering 's more fun and flavorful creature types