Dragoons Lance is essentially a two mana 2/2 with a lifegain ability, while Thiefs Knife is a three mana 2/2 with the potential to draw lots of cards
Ilharg, the Raze-Boar and God-Eternal Bontu are creatures that get sent back to a known position in your deck, so Im pretty sure you can generate some nice synergy lines that way
Noctis fits that playstyle perfectly, letting you take more reckless trades early, safe in the knowledge that youll outvalue your opponent in the long run
Its also far less restricting, since it can find a non-human creature rather than exclusively green creatures
You can run a very good bounce land in Simic Growth Chamber and 2 medium ones in Coral Atoll and Jungle Basin, but are you running Ghost Town in any of your decks
(Remember that asleep and paralyzed Pokmon cant retreat!) How to win the Pokmon Trading Card Game Like many other competitive trading card games, the Pokmon TCG can be won in a variety of ways: The most common path to victory is to knock out six of your opponents Pokmon and collect prize cards