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We started with a simple idea: This was going to be the Simic-related artifact

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Its designed to win by steadily building Lore to 20 while keeping your board secure
This is a solid playable card you can build around
Finally, the deck has a ton of removal spells and counterspells to help you keep opponents at bay in the early game, card draw effects, and a ton of different synergies when Toxrill starts taking down your opponents' armies (such as drain effects when their creatures die, reanimate effects, card draw, etc)