Turbo Iron Hands Pokmon: 4x Iron Fist ex Paradox Rift 2x Miraidon Forces of Time Trainer cards: 3x Counter-Snatcher Paradox Rift 4x Pepper Crimson & Purple 4x Electric Generator Crimson & Purple 4x Energy Capsule from the Future Paradox Rift 2x Heavy Baton Forces of Time 4x Pokgear 3.0 Crimson & Purple 1x First-Class Catcher Forces of Time 4x Professor's Research Crimson & Purple 4x Techno Radar Paradox Rift 2x City Shop Obsidian Flames 2x Trekking Shoes Astral Shine Energy: 14 Basic electrical energy 2 Basic psychoenergy The most important points: Quick setup: Iron Hands ex continues to demonstrate its strength even after the rotation
While Mew has been obtainable in the game, a more powerful version known as Mew ex will be coming with the expansion, among a handful of other ex cards
The tradeoff though, is that Auras attach themselves as soon as you cast them
Village Watch // Village Reavers
As it happened, I found myself with plenty of cards from within Magic lore that I wanted to showcase
Graded Card Compression High-population graded cards experiencing significant pressure: Recent full arts (PSA 10) losing 30-50% value from peaks Modern alternate arts with 1,000+ PSA 10 pop counts declining steadily Grading premiums shrinking as raw card prices fall Turnaround times creating risk (card values dropping during grading period) Key insight: When raw cards are plentiful and cheap, graded premiums compress unless the card has true long-term demand fundamentals