Were going for a straight-through life gain, so Ill recommend one of the following three commanders: White-Black White Black Youll have a lot of triggers to keep up with, but thats what life gain is all about
(Activate only during your upkeep and only once each turn.) Watermark: Azorius Illustrated by Alex Horley-Orlandelli Standard Not Legal Alchemy Not Legal Pioneer Not Legal Historic Not Legal Modern Legal Brawl Not Legal Legacy Legal Comp
Beastbreaker of Bala Ged Blacksmith's Talent Brimstone Mage Caravan Escort Coralhelm Commander Does Machines Echo Mage Enclave Cryptologist Fighter Class Guul Draz Assassin Hada Spy Patrol Halimar Wavewatch Hedron-Field Purists Hexdrinker Ikiral Outrider Joraga Treespeaker Kabira Vindicator Kargan Dragonlord Kazandu Tuskcaller Knight of Cliffhaven Lighthouse Chronologist Lord of Shatterskull Pass Monk Class Nirkana Cutthroat Null Champion Party Dude Skywatcher Adept Student of Warfare Transcendent Master Under-Construction Skyscraper (playtest) Venerated Teacher Zulaport Enforcer
With just the 8% miss rate it would have been OK
Stormwing Entity Deceptively cheap, horrifically big On the face of things, Stormwing Entity is a bit like Chandras Incinerator, which is to say it costs too much mana for far too little
Tajuru Stalwart: back to my manabase dependence issue