The Seventh Doctor The Seventh Doctor can start shenanigans very quickly with opponents guessing whether the cards mana value is greater than the number of artifacts you already control
This creature enables you to build your board state of evasive rogues, draw cards, and keep the mill flowing
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It pairs exceptionally well with cheap spells like Defiant Strike or protection effects, allowing aggressive decks to push damage while gaining life
Here are a handful of inexpensive equipment with triggered abilities that will help the deck function: Explorer's Scope, Goldvein Pick, Greatsword of Tyr, Rogue's Gloves and Quietus Spike