(2009-10-01) If an ability triggers whenever an opponent loses life and causes you to gain life, such as the ability of Exquisite Blood, this will loop until either you win the game or a player takes an action to break the loop
The bonus Prize card effect feels amazing when it works, turning matchups on their head in one attack
Once you axe Hakbal, there's almost no reason to have such a specific explore payoff hanging around
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We also need a very high overall creature count to be consistently discarding them for Sefris triggers, and playing mana rocks (which is almost 100% of our ramp options for Esper) will just make our favorite shortcut through the Oubliette more painful
Mox Jasper the latest Mox to be criticized as not good enough (Im inclined to agree), this is its place to shine